Session 6 - A Bazaar Chase
Case continues the adventures of our scruffy nerfherders Ben, Addy, Cory and Shawn as they try to escape the empire through seedy corners of the market and crowds. Will they all make it out alive? Will one of them betray them? Well yes, Ben basically does. Music: http://www.purple-planet.com. Check out more episodes at CertainPOV.com
Notes
Story Progression and Tactical Combat
The group faced a sudden Imperial attack and executed a coordinated escape plan under heavy fire (00:06).
Reggie’s Suppressive Fire Diversion created chaos that allowed the team to move away from advancing stormtroopers (00:11)
Reggie used a heavy blaster and mixed clone and stormtrooper armor to confuse enemies
The team ran alongside Reggie, using force illusions and suppressing fire to scatter the stormtroopers
The diversion bought crucial time for the group to head towards the loading dock
Fendir’s Communication and Reconnaissance Efforts uncovered that the Empire had landed and was searching for rebels (00:08)
Fendir patched into local comms to overhear Imperial orders but could not send a message out
He identified the ship’s compartments as mostly empty but potentially useful for sabotage or communication
Fendir planned to warn the team and figure out a way to get everyone to the ship for escape
Skill Challenge Engagement saw each character use unique skills to survive and progress towards the ship (00:13)
Hoof used intimidation and suppressing fire to create panic among stormtroopers and civilians
Foe created illusions that scattered enemy troops in multiple directions, increasing confusion
Failius activated a Neimoidian battle droid from his heavy bag, gaining a new combat asset
The group coordinated movement using stealth and med packs to deal with injuries and keep moving
Product and Equipment Utilization in Combat
Special gear and skills significantly influenced the battle outcomes and strategic options (00:18).
Failius’s Neimoidian Battle Droid Activation provided direct fire support and increased combat effectiveness (00:25)
The droid was a fold-up model with an onboard weapon, controlled with a heads-up display vest and gloves
Failius coordinated the droid to assist Reggie’s suppressing fire, enhancing their defensive perimeter
Use of Force Abilities and Physical Skills enabled creative combat tactics and survival (00:14, 00:37)
Foe used Force illusions to mislead stormtroopers and later manipulated gravity to topple enemies blocking escape routes
Hoof’s acrobatic jump attack disrupted enemy squads but took damage, showing high risk and reward
Med packs and treat injury skills were critical for reviving unconscious teammates, maintaining group strength
Ship Operations and Tactical Positioning were key for planning escape under fire (00:23, 00:33)
Fendir successfully powered up the ship’s engines and targeting systems, preparing for hostile fire
The ship was targeted by stormtroopers but remained operational with shields raised, buying time for escape
Fendir’s astrogation checks showed hyperspace jump was not possible inside the hangar, dictating the escape approach
Environmental and Strategic Challenges
The team navigated complex hazards including captive allies and heavy enemy presence (00:28).
Mon Calamari Captivity and Rescue introduced an unexpected advantage by freeing chained allies to create distractions (00:29)
Foe swam through a water tank to release Mon Calamari prisoners, who then scattered and disrupted stormtrooper formations
The freed Mon Calamari diverted enemy attention, easing pressure on the team’s retreat
Enemy Numbers and Positioning posed continuous threats with multiple attack angles and large troop concentrations (00:16)
Fendir’s recon identified about 50 troops in the hangar, with suspicion of more across other docks
Stormtroopers guarded transports and patrolled key chokepoints, creating layered defense obstacles
Limited Exit Options forced the group into a tense gunfight near the ship, complicating their escape (00:31)
Stormtroopers were positioned perpendicularly on ramps, firing from multiple directions
Vitality damage from enemy fire nearly incapacitated key characters, raising the risk of mission failure
Group Dynamics and Leadership Decisions
Communication, quick thinking, and role assignments shaped the battle response and survival chances (00:01, 00:38).
Role Clarity and Leadership emerged naturally with Sean’s character as self-designated leader and team coordination (00:01)
Characters took tactical roles: Reggie as heavy fire support, Fendir as scout and comms operator, Hoof as frontline attacker
The team adapted to evolving threats by combining combat, stealth, and force abilities dynamically
Critical Decisions Under Fire reflected in choices to prioritize escape, cover fire, and revive downed teammates (00:22, 00:34)
The group recognized the urgency to reach the ship after creating a path through stormtroopers
Failius’s attempt to revive Foe under fire showed commitment to group survival despite risk
Emotional and Motivational Factors influenced actions and interactions during combat (00:39)
Failius expressed frustration and concern over Foe’s near death, adding personal stakes to the mission
The blend of humor and tension helped maintain morale during intense firefights
Operational Status and Next Steps
The team remains engaged in a fierce gunfight but has made significant progress toward escape (00:39, 00:41).
Ship Status and Enemy Awareness indicate the ship is operational but under fire, limiting immediate hyperspace escape (00:39)
Shields are up and engines running, but the team must clear the area before taking off
Enemy troops have noticed the ship is active and are preparing heavier artillery
Current Combat Situation is a high-risk standoff with stormtroopers firing down confined hallways (00:41)
The group did not fully evade enemies and must now fight to survive and reach the ship
Tactical use of force powers, weaponry, and droid support remains essential to hold the line
Anticipated Follow-up involves continued combat, strategic retreat, and coordination for final escape (00:41)
The session ended with the team still engaged, leaving a cliffhanger for the next episode
The team’s ability to regroup, heal, and execute escape plans will be critical in upcoming encounters
Transcription
00:04
Announcer
Welcome to Certain Point of View, your first step into a much nerdier world. Be sure to subscribe, rate and review the podcast on itunes. Just go to certainpov.com thanks. And now your hosts, Ben Milton and Adi Thomas.
00:22
Addy
Hey, Nerf herders.
00:23
Ben
I'm Adi Thomas and I am Ben Milton.
00:24
Addy
We're doing another adventure. We're continuing our Star Wars D20 adventure. We've got Sean with us, got Corey with us, and we've got Dungeon Master Case with us. Hey, and don't forget, before we get today's episode, don't forget to check out the weight loss Civil war and our social media. All of that is on our website, certainpov.com case, go ahead and take it away.
00:44
Case
All right, all right. Well, so I am Case. I'm the Dungeon Master. I am running this little interactive story that we're all doing here. And to my right, I've got Corey,
00:54
Cory
Who is playing what I am a Gungan soldier. And I have a connection with Addie.
01:00
Addy
We're good friends.
01:01
Cory
We're good friends. We hate the same people and love the same people.
01:04
Case
What is your name?
01:05
Cory
Hu Flung Dong is my name.
01:07
Case
Almost got it.
01:08
Addy
There was just one side of the.
01:11
Case
If we did a third episode tonight,
01:12
Addy
He might get it all.
01:13
Cory
Yeah, three times the charm.
01:16
Shawn
Yep.
01:17
Cory
So, yeah, Hu Flung Dung is my name. I like long walks on the beach, watching the sunset and yeah, that's me.
01:26
Ben
Cool.
01:26
Case
And to his right.
01:29
Shawn
Hello, my name's Sean. I play Fendir Pickup Ithorian Scout and Master Linen Folder. And I'm sort of the George Harrison of the group. Very quiet. I like long pauses.
01:47
Case
Zevi, you are more Ringo, actually.
01:52
Ben
I am a Phallus Vouch killer. And I am a human Fringer. I'm the only human in the group and kind of the self designated leader of the group. It seems to because he's the loudest. Because I'm the loudest. And I have a rivalry with Addie. And I also have a feeling that there is a larger, more menacing threat in the universe outside of just the Death Star.
02:20
Addy
And I'm Fosho, the Force Adept. Kel Dor, I have again, I'm friends with Corey. I'm a Force user. I'm not full on Jedi, but I have some limited Force skills. I was just able to pull off some Force lightning at heavy cost to myself, but I was able to pull it off. And I kind of had a thing for Ben, but I'm kind of moving on from that because he's Rebuffed my advances far too many times.
02:45
Ben
I had the Gungan pee on you.
02:49
Addy
I'm not into Gungan pee.
02:51
Case
You breathed easily for a moment.
02:52
Ben
Yeah, you were able to breathe a lot easier. What else do I have to do?
02:55
Addy
I'm still not into that.
02:58
Case
If you would be so kind as to all roll a D20 for me.
03:01
Ben
Not a one, not a one.
03:02
Case
All right.
03:03
Ben
4:13.
03:05
Shawn
Magic nine.
03:07
Case
I get it. Again. So, Ben. Yes. Okay, so give me a recap.
03:10
Ben
All right, last episode, were in bar fight and we escaped with the help of Reggie, the clone cybernetic trooper who led us to his room where he told us that Fasa Atoll called the Empire.
03:31
Case
Pause here real quick. So his name is Fasa.
03:34
Ben
You're on Anatol, we're on Atatol. Okay, so Reggie led us to his room where he told us that Fasa had called the Empire as a way to hide the fact that he was sympathetic to the rebellion, but had instructed Reggie to help us escape. So we followed Reggie through the base, trying to escape from the Empire. Adi and I took damage, unfortunately.
04:03
Addy
Why did we take damage?
04:05
Ben
Because I was carrying a really heavy bag, made a little bit of noise, and Adi might have gotten shot in the crossfire. But the point is, we're not dwelling on that. We ended up at weird. And to say it's weird is an understatement. Let's be honest, like, whoever thought of this case? Like, if this really came from your mind, we need to reconsider our friendship. I think it might be deeper because there was a bald wookie with broken off toes so that she couldn't walk correctly.
04:36
Case
Yeah, when I said shaved, I really more meant like buzzed down. Like kind of when you.
04:40
Ben
Oh, I was thinking like full on mange. Like just like maybe a tuft of hair here and there. Like maybe I didn't even see the skin.
04:48
Case
It, but it's like peach fuzz.
04:50
Ben
Oh, that's kind of sexy.
04:51
Addy
It's like a Labrador.
04:52
Shawn
Kind of like Caitlyn Jenner.
04:54
Addy
Caitlyn. Oh, no. Oh, no. Guys, I don't know what this means.
05:02
Case
From our audience, but. Oh. Starship not woke. Starship not woke.
05:10
Ben
And then there were some twillocks and he offered us a Mon calamari.
05:13
Case
Anyway, well, you know what's funny?
05:14
Addy
When he was reading off the prices, he didn't mention the Rodians.
05:19
Ben
I mean, come on.
05:19
Addy
Yeah, he's gonna go for that.
05:20
Case
Are you crowned? I was gonna ask, do we get.
05:23
Addy
Money back for the Rodian?
05:24
Ben
It's a little tiny now.
05:27
Case
Oh, no, you don't understand the Rodians. The Rodian's too good. The rodents too.
05:33
Addy
God,
05:36
Case
You'll always shoot first with the rode.
05:42
Addy
Hoping he wouldn't leave there.
05:46
Ben
Okay, so. And then Fendir, in the meantime, got a warning message from Fasa, and he's hiding out on our ship in the cargo hold, avoiding stormtroopers.
05:58
Case
Yes. And that's pretty much where we left off.
06:01
Shawn
Yes.
06:02
Cory
Okay, for tiles of fold.
06:05
Case
All right, so you all hear the clip clop, clip, clop of stormtrooper feet now starting to move en masse in your general direction. Reggie has stepped out. He's put on his Mish mash armor, including that Mark 1 clone trooper helmet, and he pulls out a heavy blaster, and he goes like, all right, Shofo, let's see what you can do.
06:34
Ben
Yeah, shofo, let's see what you can do.
06:36
Case
Shut up. My ma. And you, solo. Just try to survive. Just try to survive.
06:45
Ben
Just try.
06:46
Case
Roger, roger, Roger, roger. He pushes out the curtain a little bit, and he looks out. All right, on my mark, we're gonna need a distraction. With that, we're gonna cut back over to fender. Fender. So you hear footsteps above you. You are able every now and then to catch a glimpse through grates, to see these stormtroopers who are all sort of looking around. None of them seem to notice that the compartment that you're in is empty, that you could actually go or could go down in there. And after a few minutes, they all exit. Do you do anything? Like you. You're pretty sure the coast is clear.
07:33
Shawn
Well, I still want to. Now, this close is clear. Two things I need to do. I need to figure out what is in these compartments that. Shay. Right?
07:43
Case
Shay and Fasa. Yes.
07:44
Shawn
And Fasa told me about. And I gotta tell the guys, like, we're in trouble.
07:50
Case
Okay, so the compartments.
07:52
Shawn
My face. This is bad news.
07:57
Case
The compartments are pretty bare bones. You are able to access some of the wiring and some of the piping that runs through the ship. You might be able to create a coolant leak or something like that, or possibly patch into something with some nifty computer use while you're in this compartment. But it looks like it's pretty much cleared out of anything that's equipment kind of thing, but you might be able to make something of it, depending on what your plan is. You think the coast is clear so you can poke your head out, but you're not sure if anyone would be able to see you if you were moving around in the ship. So what is Your next course of action there?
08:37
Shawn
Well, I think I'm going to try to make a makeshift com link to get in touch with these guys, maybe.
08:46
Case
Okay, I'll work with you on this one.
08:47
Shawn
Thank you.
08:48
Case
All right, so you're.
08:50
Shawn
I need a lifeline I'd like to call a friend.
08:56
Case
You're able to climb out and while staying low, get over to the communications array on the ship and pull out some of the cables that you think were feeding info into it and pull it down into the storage space that you're in.
09:12
Shawn
Nice.
09:14
Case
And you think you might be able between just the gear that you have on your person and the wiring that you have there to fashion and power. So give me a repair check, I guess would be the best one here. 12, you're able to patch in and get chatter that you're hearing on the local comms. You're not able to actually get a message out from the setup, but you hear messages that Imperials have landed, that everyone is ordered to comply, and that they're on the lookout for rebels that were last seen in the Promenade, but that's pretty much all that you can do at the moment. You've heard all this, but unless you were to take further actions, either to get up and access the communications array directly or leave the ship itself, that's all the information you're going to get Right now.
10:12
Shawn
I don't know if the guys know that the Empire is here, but they. We have to find a way for them to know. I have to make sure they know and make sure they're getting to the ship. Cause we gotta get the F out of here.
10:22
Case
A message comes through. Shots fired, shots fired. Rebels have been shot at. Suspected rebels, including a Gungan.
10:29
Shawn
Force me. That damn Gungan.
10:36
Case
And with that, we're gonna cut back to Reggie. It's like, all right, it's time. He pushes open the curtain, raises his heavy blaster, and fires off two shots, taking out two stormtroopers who had started to walk towards the door. He's like, come on. He steps forward and is just firing off shots like crazy, like suppressing fire. Do you guys actually step out? Or like, what's your.
11:16
Addy
Yeah, so let's go run alongside with him.
11:19
Case
We all have lasso. He's firing off shots like, no, it's the other way. Get out of here.
11:26
Ben
Oh, he's doing a diversion for us.
11:28
Case
Use your force power.
11:29
Ben
Make another diversion to save. Save him and let's run the other way.
11:33
Shawn
Right.
11:33
Case
All right, so you. Well, okay, you know what? This Is actually. This is actually a skill challenge, by the way, guys. So everyone give me an initiative roll, and I'm going to include Fender in this, by the way, we're gonna start over with Addie. What is your role?
11:47
Addy
Nine.
11:48
Case
Nine. All right, Failius, what's yours?
11:51
Ben
One.
11:52
Addy
You're related to Admiral Piet. Clumsy as you're stupid.
11:57
Case
Fender, what's yours?
11:58
Shawn
7.
11:59
Case
Drake and Hoof.
12:01
Cory
15.
12:02
Case
Nice.
12:03
Ben
Nobody likes a bragger. All right. Jeez.
12:09
Case
All right, Hoof, you're up first in the skill challenge. So the objective is now to get to the loading dock for you and, Fender, yours is going to be trying to get some kind of communication out to them and make contact, okay? So as we go around, we're going to each have those respective things. So, Hoof, you've got Reggie, like, laying down suppressing fire, and he's shouting for you guys to run the opposite direction. There's a big crowd, People are staring, and there's troopers coming from different directions. What do you do? You're the first. Act like you're. Like. In this moment, time stands still, and you're wondering why no one else is responding. Adrenaline's kicking in. Your soldier instincts are kicking in. What do you do?
12:52
Shawn
Run.
12:56
Case
So I'm gonna refresh your memory on this one. So it's a skill challenge. The goal is for you to pitch a course of action based on the circumstances that I'm describing and then choose a skill from your list of skills to roll to make that happen.
13:15
Cory
Maybe I should use swimming instead of run.
13:17
Case
You would have to explain to me how swim possibly relates.
13:22
Ben
My God, man.
13:23
Case
In the current context, which is not to say that it won't pop up later.
13:30
Cory
Okay.
13:31
Case
If you noted the geography of the station, that's all I'm gonna say. He did not. I did not. Awkward.
13:45
Cory
Well, my goal is to run towards the station, right? The opposite direction.
13:49
Case
Oh, yeah. So there's. There's a lot of commotion. There's. There's some confusion. You've got a weapon, You've got people around.
13:55
Cory
I'm gonna fire, I'm gonna run, and I'm gonna fire towards whoever's firing at me. So let's roll it.
14:02
Case
I don't know what to do. We're gonna call this intimidation. Does that work? Okay, Is that an okay skill for you?
14:08
Cory
That's what I was thinking of using.
14:10
Case
All right, so you're trying to intimidate people. You're also going to engage in suppressing fire. Okay, so give me a roll.
14:17
Addy
17.
14:18
Case
Cool. That was successful. People are ducking. People are getting out of the way. There's panic, and it's actually causing people to run into the path of stormtroopers, preventing them from getting directly at you Rebels. Rebels.
14:30
Addy
Never thought I'd see people get scared of a Gungan.
14:32
Case
Hey, he's just firing off shots. It's like. It's a crazy Gungan. Faux show. You're up next.
14:46
Addy
I am going to create an illusion.
14:49
Ben
Oh, no.
14:52
Addy
Of our group and have it run in a particular. In another direction.
14:56
Case
Okay.
14:56
Addy
To try to scatter their. To scatter their troops as best as possible.
15:00
Case
Okay.
15:01
Ben
Nearly as good as my suggestion.
15:03
Case
So the confusion's going like people are frantic and crazy. By all means, go roll out a loser 23. Oh, yeah. Oh, yeah. It's so successful that, like the stormtroopers, who you're. You're not only able to affect multiple stormtroopers, but they are all thinking there are different groups moving in weird directions. So they're firing off shots and into random directions. Not like they're all, like, targeting one illusion.
15:25
Ben
Oh, I hope they kill some innocents.
15:28
Case
Let's not think about that. Let's just move. Especially before you make. We're going to come back over to Fender. Fender you. It's on you to try to figure out, like, your next step to contacting your friends. Get something good. Handle Animal.
15:45
Shawn
Here's where my mind's at, and you can correct me.
15:47
Case
Okay.
15:48
Addy
Yeah.
15:48
Shawn
All right, so I'm in the hangar. There's Star Destroyers outside. There's transports in the hangar. I'm already assuming, since I already heard about shots being fired, these guys know that the Empire's here because they're gonna have to be fired from the. So I had to kind of think. I'm assuming they're gonna be. They're heading this way. Why don't you be hanging? Because, you know, I'm at the ship. Okay, you know, but at this point, you gotta get out of here.
16:12
Case
Right.
16:13
Shawn
So we have to escape, but escaping in the Y wing with Star Destroyers outside is a bad idea.
16:18
Case
Maybe.
16:19
Shawn
So it might be a good idea to maybe accommodate one of the transports that landed here. Cause right now there's no troopers in the hangar. Correct.
16:29
Case
There are troopers in the hangar. Yes. They're just not on the ship.
16:34
Shawn
Okay.
16:35
Addy
Kill them all.
16:36
Shawn
I might start. Yeah, I might start killing some troopers. Okay, we have to get out of this hangar.
16:41
Case
Look at John Wicket after the killed your dog, Little Bandit. My emotions. Okay, so let me take a look at this.
16:55
Ben
This is gonna end badly.
16:57
Case
Why don't you lead off? If I may make a suggestion. They spot check to ascertain where everything is in this room. Seven is yours, so 16. So that's a success. You're able to stealthily take recon and identify where there's a bunch of different squadrons of troops all positioned around, including ones guarding the respective transports. There's a lot. There's like maybe 50 troops in here. And you're pretty sure that, like, the number of troops on the station is way above that because you're not even sure. In fact, you are suspicious. You suspect that there are multiple loading docks and probably transports have come in on all of them. So we're cut away from you as you sort of like, figure out what your plan is because you have a little more time.
17:40
Case
They don't know you're there, so you're not on the run the same way. Okay, and now we're going to go to Felius. Illusions are going off. A Gungan is terrifying people. And you have a cyborg clone trooper laying down suppressing fire. And, and here's the crazy part. A Stormtrooper is successfully hitting other Stormtroopers.
18:00
Ben
Cats and dogs living in harmony.
18:04
Case
This is madness.
18:05
Ben
I say I want to use a spot check to find out what's in my bag that might be useful.
18:11
Case
This is a search check.
18:12
Ben
Oh, I'm sorry, search. I don't see that on here.
18:16
Case
Oh, even better.
18:17
Cory
All right, 18.
18:19
Case
In the commotion, you stop to like, actually look at what's in this bag.
18:22
Ben
It's heavy.
18:23
Case
It is very heavy. It appears to be. Inside of it is a Neimoidian battle droid in its deactivated wrapped up form in some sort of portable harness to carry it around, as well as a headband, several or a pair of gloves and a vest. I'm putting that shit on.
18:50
Ben
We're gonna activate this mofo.
18:53
Case
Okay, so we'll come back to you on that one. But you've been searching through on this thing. Toof is up. You've kind of taken the other side of. If Reggie is one side laying fire, you're sort of on the opposite side of the group, firing off on the other stormtroopers that are coming from all the different directions. Okay.
19:12
Cory
And so I have Stormtroopers that I. Yeah, they're coming.
19:15
Case
They're coming from different spots. You're in a very busy commercial area with lots of, like, allies and turn offs.
19:20
Cory
How many are there?
19:23
Case
A huge amount.
19:28
Cory
My character remembers all the good times me and Fosho had. I make eye contact with Him. I give him a nod, and I'm gonna go full fledged. I'm gonna use jump over towards them.
19:41
Case
Over towards them.
19:42
Shawn
Who?
19:42
Cory
All the stormtroopers. I'm gonna do a sacrifice.
19:45
Case
What?
19:47
Cory
Love you, bro.
19:52
Case
Okay, so you're gonna do a jump check to leap into the fray.
19:57
Cory
Into the fray and just start shooting people.
19:59
Case
All right.
20:00
Ben
This is gonna be amazing.
20:01
Case
All right, let's give that a roll.
20:03
Addy
Good luck.
20:12
Cory
All right. 13 plus.
20:16
Ben
Oh, I wish he was able to. One.
20:18
Case
So 15. All right, so you leap over the crowd of confused people that were scared by your initial, like, terror attempt with the gun. So you leap into the air at this, like, squadron of stormtroopers that are coming at you. You're laying down fire. However you do take a shot as you're coming through, kill him. You take 13 vitality points of damage.
20:50
Addy
He's. Ain't got time to bleed.
20:53
Case
You say ain't got time to bleed. You leap over the crowd and you are. You pick off a bunch of them. In fact, the whole group that you are, like, coming above is so shocked that while they're able to fire off some shots and that they don't exactly hit you, but they kind of, like, singe your clothes and stuff, and it's like, kind of a miracle that you're still alive. Like that. That should have hit you and killed you, but it didn't. You slam down on the ground and you've now, like, boop, boop. Bloop, bloop, bloop.
21:30
Addy
We gotta keep on recording this for a while, guys.
21:33
Case
You said John Wickham. I just. John Wickham. You said John Wickham.
21:39
Addy
Rise. I'm on fire,
21:44
Case
Foe. We're coming back over to you. So you just saw your friend leap over a crowd, and while he took a pretty close shot, just rattled off a few and, like, took out some stormtroopers. So there's actually an opening now in the direction or where the area where he just left, like, they're coming in multiple directions. It's really hard to say. Like, you don't think you can just stand in one place and win this. There's way too many, and they're armored. And even though it's amazing that you were able to get some shots off, you can't stay here.
22:13
Addy
Well, shouldn't we be getting the whole group to go towards the ship at this point?
22:17
Case
Yes. Yes. So Reggie's like, why are you guys still here?
22:22
Addy
So I'd like.
22:23
Case
That was pretty good, Gungan. I See why they call you Hung Solo? Oh, you said episode that came out today.
22:34
Addy
I'm gonna tell Zelda to run towards the ship at this point, towards the opening.
22:39
Ben
What skill are you gonna use, dummy? I'm gonna use move silently.
22:47
Addy
I mean, I guess at this point. Yeah, I guess.
22:51
Case
Move silently to tell us all to move. Yeah, that's fine. Yeah, that works. Sort of being like, there's an opening we can get through here. You're sort of like. You do some sort of, like, military. Yeah, yeah.
23:10
Addy
Seventeen.
23:12
Ben
Okay.
23:13
Case
You. You're able. Well, you alert Hoof definitely to the window failures. Is a little caught up in his thing, so he pays attention to you, but he's like. He doesn't have a shit on yet or whatever he's, like, messing with, so he's not able to exactly follow you. And Regi is already kind of, like, off away from you. Now the crowds, like, started to, like, pour past him as he's firing at other stormtroopers. We're going to come back to fin deer. All right, so you. You've identified who's out there. You've got the ship. You know, like, it looks like you're safe for the moment. The transporter, like, they're not like, there's nothing aimed at the ship or anything like that. And the Death Stars, I don't want to say they're not in firing range.
23:57
Case
They'd have to, like, be like, crack shots that you even hit inside the space. And you don't think that they haven't opened fire. They're not like, the station's not under attack, just being occupied.
24:06
Shawn
Yeah. Right now I'm thinking start this puppy up, crank up the shields, start firing away at these motherfuckers.
24:14
Case
That sounds good.
24:15
Shawn
I have to clear the decks when you guys get here, then get to the ship.
24:19
Case
Okay, so you've got a few checks you can use for that. So give me one of them for the moment. Well, tell me what check you're doing.
24:28
Shawn
Oh, I don't know.
24:32
Ben
Diplomacy.
24:35
Shawn
I haven't used Pilot yet.
24:36
Case
That's not it.
24:37
Shawn
No, that's not it.
24:38
Case
Pilot could work, but I'd rather you do something to get the ship going first. Let's say like, computer use or Astro. Yeah, I'll actually allow Astro gate on this one. It's a weird one, but. Can I use my ship?
24:54
Shawn
Yeah, I didn't know what Astrogate was, but I'll use it.
24:57
Case
I'm not fully clear either. It's fine.
25:00
Shawn
15, 9, 24.
25:03
Case
All right. Yeah. You're able you get the engines up and running and you get a radar lock on everything around you and it's like not clear for hyperspace, not clear for hyper. Like, there's like warnings on the screens just like indicating, like, no, don't go to faster than light. Don't go to faster than light. You're die. You're going to die. You're going to die. Don't do that. Because you're inside of the lock dock, obviously, and it's like, look at all the things that are around you. You might hit any of these. But the ship is starting to get up and running and we're going to cut over to Phelius, who is working on this Neimoidian battle droid.
25:42
Ben
Am I dressed yet?
25:44
Case
Give me a check to determine if you are.
25:48
Ben
20.
25:49
Case
Yeah. All right, so you get the gloves, the vest, and the headpiece on. And in this heads up display, when you turn it on, you can see sort of like an overlay through the droid's eyes. Nice. And it stands up and it pulls out like it's a Neimoidian battle droid gun.
26:13
Ben
Is this like the ball ones?
26:15
Case
No, no, not a droideka. This is the fold up ones.
26:18
Ben
Like, oh, yeah, yeah.
26:20
Case
Okay, yeah. So it's not quite as badass as that. All right, it's the ones that you've been seeing all over the ship, but this one's under your direct control.
26:26
Ben
Oh, we can kill some. Does it have guns?
26:29
Case
It's holding a gun.
26:29
Ben
All right, let's kill some people.
26:31
Case
All right, so that was the activation on it. Now you know that hoof and foe, like we're like rushing off that way. Are you like, what are you going to do now with those two? Like, you're not quite sure how much independent control and reach you have between this. So are you going to follow them? Are you going to try to use the droid to like cover your back or are you going to have the droid just like move with you?
26:55
Ben
I'm going to. Use, I'm going to use the droid to assist.
27:05
Shawn
Reggie.
27:06
Case
Okay. So you sort of figure out the controls and you're gonna try to follow. This means that as you follow them, you're gonna be sort of somewhat distracted as you do because you're paying attention to the combat that's going on. But you're with Reggie and Reggie kind of like takes note of you, like laying off shots like, you figured it out, huh? And you hear that through like an earpiece that was on the headset that you saw.
27:26
Ben
You're my boy, Reg.
27:29
Case
You're my boy, Reggie. You're not so bad, Mindlemon.
27:34
Ben
Thanks.
27:35
Case
Someday. So you join in on the firing. Okay. All right, now we're going to cut back over to foe, who's sort of leading or no, pardon me, to hoof, who's, I guess now leading this charge out. Since you're leaping around killing stormtroopers, I.
27:55
Cory
Need more stormtroopers to kill. Is there anything around me that I can climb and start shooting from?
28:02
Case
Yeah. As you're traveling, there's all those ramps up to the spokes. Like, if you guys are moving any basic direction, you're going to very quickly come to another exit. And that's one of those perpendicular walk ups. There's also in the direction you're heading, you realize it looks like there's a. An abundance of Mon Calamari, and you realize you're getting close to the slave pits for them.
28:27
Addy
We've got a free sub.
28:28
Case
I got a free sub.
28:32
Ben
No, the last thing we need is a.
28:33
Case
As you guys move around, you look around and you realize that there's actually a water tank that all the Mon Calamari are, like, being kept in. They're all chained up at the bottom.
28:43
Ben
Guys, guys, this smells fishy to me.
28:45
Case
Yeah, you're not with us. No, he is. He's following after you guys, but he's at the same time trying to fire behind.
28:53
Cory
All right, well, where are the stormtroopers located? Where are the stormtroopers located?
29:01
Case
They are coming at different directions, but they are not particularly close to the tank because they can't swim very easily in their armor and they have to move around it.
29:10
Cory
All right, I'm trying to find a way to break the tank.
29:13
Case
We're gonna kill the metal, Mario. It's a metal tank.
29:16
Addy
They can survive out of water.
29:18
Cory
Yeah, I'm just.
29:19
Case
Yeah, they're amphibious.
29:20
Addy
Like Admiral Ackbar wears like a fishbowl on its head. Or Cogswallow or the dude from.
29:28
Ben
Or the horse we just saw or.
29:30
Case
Guppy, the Mon Calamari pimp. It's a metal tank. You can't, like, easily break it. You could cross it pretty quickly. Yeah, no, it's also not above. I should note that.
29:41
Addy
Are you trying to suggest he swiped through it?
29:43
Case
Maybe. I don't know how much clearer he can make this for him.
29:47
Cory
I was thinking. Swim to what?
29:50
Case
Swim to where? I don't know. You can maybe swim down there and, I don't know, maybe free some of the things that are down there.
29:57
Addy
Yeah.
29:58
Cory
I'm gonna go ahead and use swim, then. All right, let's do it.
30:01
Ben
Roll 16 plus your modifier.
30:05
Cory
8.
30:06
Ben
22.
30:06
Cory
22.
30:07
Case
All right, you suc. Wait, what? No. 24. Does it matter? It's above 20. It doesn't, but all the kids listening.
30:17
Shawn
Out there, we need probably.
30:18
Addy
That's true.
30:19
Case
This is.
30:20
Ben
This is like, Rick and Morty the math and Rick and Morty the math.
30:23
Case
And Rick and Morty usually works.
30:24
Ben
It's above 40.
30:27
Case
It's at least 40. Yes, at least 40.
30:29
Ben
It's fine.
30:30
Case
All right. I don't know, Morty. You dive in. It's like, you pop on in, and you swim down to the bottom, and you're able to actually, like, unlock all these Mon Calamari that are, like, chained up, and they, like, rush out and, like, start just, like, going nuts. They're like, they've been freed, and you're like, run, run. Everyone, run. Everyone run. And they all just run in different directions, and so, like, they. A lot of them are running back in the direction that the stormtroopers are following you were coming from. So you've created an additional distraction that has allowed everyone else to continue moving, even the distracted failures. He's able to easily circumvent the edges of the tank, and because there's not as many people chasing after him, he's not being, like, caught up to.
31:16
Ben
Thanks, buddy.
31:19
Cory
Foe.
31:21
Addy
Yes.
31:21
Case
What are you up to right now?
31:24
Addy
I want to get it still moving towards the ship so we can get out of here.
31:28
Case
Yeah. You just did that. Yeah. You guys are all moving towards the ship now. Like, the Mon Calamari have created, like, an additional distraction behind me.
31:34
Addy
More diversions.
31:34
Case
Yeah.
31:36
Addy
Can I guess a spot check to see what else is around us?
31:38
Ben
Sure.
31:40
Addy
14.
31:41
Case
You don't see any sort of easy exit. You realize that the ramp that you guys were closest to, a bunch of stormtroopers are starting to walk down, and so they've got their guns raised up and are firing at you because they're at a perpendicular angle to you. Unfortunately, that was not a success. So you kind of freeze because you're just trying to take evasive action.
32:04
Addy
You.
32:06
Case
You take 13 points of vitality damage. You didn't have that many.
32:10
Addy
I was down to three.
32:12
Case
So that's gonna start eating into your.
32:13
Addy
Wounds, you know, that's all my health right there.
32:15
Case
He's dead.
32:16
Cory
Wait.
32:16
Case
Yeah.
32:17
Cory
Med packs. But I'm far from you.
32:18
Case
He's dead.
32:18
Addy
That's literally all my health points.
32:21
Case
You go down.
32:22
Addy
Yeah.
32:23
Case
You are not dead. Damn it. But you are now unconscious on the ground.
32:29
Addy
Oh, crap.
32:30
Shawn
Leave him behind.
32:32
Case
This means go towards the light, Addy. That someone in your party, if they want to make sure you're okay, is going to have to tend to you. And you're unconscious right now, so you're not going to be able to assist. So that's the first failure, guys. Yeah. Two more and you're out. Way to go, Addie.
32:50
Addy
Sorry for looking where were going.
32:52
Shawn
All right. All right.
32:54
Case
Finn, Deer.
32:55
Shawn
Yes.
32:57
Case
You got the ship turned on. No one's noticed that it's come on yet. They just think it's like normal engine, like, maintenance stuff. I would say survival is good for you actually activating a gun. Okay. Or Targeting at least.
33:14
Shawn
6 and 13. 19.
33:16
Case
You are able to use the targeting computers to lock on to all the ones that are sort of like at what you think is the entrance that your friends are gonna be coming through so you can clear out that space. You haven't fired any shots yet, but you've sort of set up an aiming system that you could. All you have to do is activate it and it'll like, pop, pop. So that's set up. That is a success. And we are going to go to failures now. All right.
33:46
Ben
I see foe go down. And I realize that he's more special to me than I may have initially thought of.
33:56
Addy
Aw, jackass.
34:00
Ben
And I use my treat injury skill to try and revive him as tears.
34:05
Case
Well in my eyes.
34:07
Ben
Don't you die on me, you son of a bitch.
34:10
Case
All right. I'm gonna say you're rolling at disadvantage, unfortunately, because you are also. So you're doing fine work, while at the same time, you're also firing off shots in your. In your other. So you're like, don't you die on me. You die, motherfucker. Don't you die.
34:24
Ben
I let the. I. I just stop shooting. I focus all of my energy.
34:28
Case
Okay. So it's vulnerable, but. Yeah.
34:32
Ben
Yep.
34:33
Case
Okay, so give me your roll. And this 10. That's the total.
34:37
Ben
Yeah.
34:40
Case
Bastard.
34:41
Addy
I hope you die.
34:43
Case
Rose. No. Don't let go.
34:52
Announcer
Jack.
34:53
Case
The droid is destroyed. You create an opening by having it stop firing shots. Take it out completely. You get a little bit of feedback. Hurts, but it's not any sort of serious injury. But you're not able to successfully revive Fosho. He's not worse, but he's still unconscious. You haven't really tended to him in any sort of serious way.
35:24
Addy
Oh, I had another song prepared for you. But I didn't even finish writing it.
35:27
Case
But the droid's down, so you've lost sight of Reggie. You have no way of seeing where he is. The crowd has gotten too crazy. You can still hear blaster shots going off, but that's it. You have no idea what's going on with him. So, Hoof, you're up.
35:43
Cory
Do I see him go down too?
35:44
Case
Yeah, he's with you. You guys are all together.
35:46
Cory
All right, I want to use med packs.
35:48
Case
You have med packs?
35:49
Cory
Yeah.
35:49
Case
I've been telling you this. I've been rolling your eyes like I can't use them. He's been studying it for a while. Okay, so here's the deal. You can make a heal check.
35:57
Cory
I can make a what do you have heal? I do have treat injury. But he already used that.
36:02
Case
Right. You may use it because you're using a med pack, like, specific gear for it. That's neutralizing the disadvantage you would normally be facing.
36:11
Cory
All right, so I can still use treat injury?
36:12
Case
Yes. Okay, then I'll do that instead. Right.
36:17
Shawn
So.
36:17
Addy
Okay, wait. Using the med pack will neutralize.
36:21
Case
Neutralize the disadvantage of using in the same thing twice in a row.
36:24
Addy
Oh, okay.
36:26
Case
So what's your roll?
36:27
Cory
22.
36:28
Case
Damn it. Okay, you're able to both get the. The equipment that's, like, clearly, like, frying Phelias's brain because he's getting all this feedback from it. You're able to get that off of him.
36:41
Cory
Nice.
36:41
Ben
Thanks.
36:42
Case
And you're able to attend to. I was panicked. Faux show. And he's revived. He's back. He's back up to full wound points. No vitality points at the moment. All right, he's up and going.
37:04
Addy
There we go.
37:05
Ben
There's my.
37:08
Case
Faux show. You are now able to function and participate in this fight again. Yeah, exactly. So stormtroopers are coming down the ramps, like, all perpendicularly firing. There's every angle from below. Mount Calamari are climbing up. There's every direction. Things are weird are happening. Where do you get, like, foe, you're back. What do you say? Where do you lead them?
37:33
Addy
I want to use move object to crush down the ramps that they're standing on and crush them under it.
37:39
Case
Okay. If. If you do this, the attacks on your body will leave you vulnerable to anything else, will knock you out again. Okay. It doesn't matter how weak it is. All right. But you're welcome to make that check. Yeah, do it, do it.
37:58
Addy
Don't be scurred.
38:02
Case
Whatever. Victor, go.
38:03
Ben
The spoils pool.
38:04
Case
Yeah.
38:05
Addy
2024.
38:08
Case
Right. It's not exactly. You don't, like, crush it. It's a much more subtle use of the Force than that. What you do is that you actually sort of mess up the different arcing gravities so that all these stormtroopers are rushing down. All of a sudden, gravity shifts to be downwards, and they all fall, and even the ones who have almost gotten to the bottom are then flattened by the ones who are above have fallen on them. And so you've cleared out. You've cleared off a way. Like, you can run out that direction if you want.
38:36
Addy
Let's go. Let's run that way.
38:37
Case
All right. You guys all run out. Yeah. You guys are making your way. It's getting thin. And we're back over to Findir, who has sort of, like, prepped now. I'm gonna allow you to do an Astrogate check again on this one, just to sort of figure out an escape path if you need one, since we don't have, like, a lot of great skills for this.
39:05
Shawn
Yeah, it's a 10 total.
39:08
Case
10 total. The troops realize that the. The ship is up and running, and that has been, like, moving around. And so they've got guns aimed at the ship right now. They start opening fire on the ship, and it's starting to take damage. I'm not gonna count that as, like, total loss on this one because of the different circumstances between the two. So we're gonna say that you have a separate group of losses and successes than they do. So that's your first loss. So they're starting to lay fire. You can raise up the shields and be relatively fine, but they're aware that you're there and are gonna start trying to bring out heavier artillery to aim at it. And with that, we're gonna go over to Phelias. Phelias. You've gotten the. The gear has been removed from you.
39:49
Case
You no longer have your droid, and you have a little bit of a headache, but you're okay. Aside from that, I'm gonna grab foe.
40:00
Ben
And punch him as hard as I can in frustration for him almost dying on us.
40:06
Addy
What's wrong with you?
40:09
Ben
So many things.
40:11
Case
What kind of check is that?
40:12
Ben
That is a rage check.
40:18
Addy
Arm strike.
40:20
Case
Yeah. Armed strike. Right.
40:21
Shawn
Sorry.
40:21
Ben
But that's not a skill. I need a skill, though, right?
40:24
Case
Yeah. So it's a weird kind of diplomacy, ultimately.
40:31
Shawn
Let's.
40:32
Ben
A handle animal.
40:34
Addy
That's racist.
40:38
Ben
All right, let's see.
40:40
Case
What else do I have here? A weird diplomacy check. That'd be the closest I Think that's actually what it is. Like that?
40:47
Ben
Yeah. Don't you die on me.
40:51
Case
Eight total.
40:52
Ben
Yeah.
40:54
Case
You've taken that time, allowed some stormtroopers to catch up to you.
41:03
Addy
Please. Someone killed Ben.
41:07
Case
Everyone was.
41:07
Addy
What are you speaking script to choke him? Actually, he might be into.
41:13
Case
What are you grabbing, Ben?
41:19
Ben
Yeah.
41:20
Case
You take a shot. All right. What is your current vitality like?
41:26
Ben
It is 15.
41:28
Case
Okay. You're down to three now. Vitality points. I can live with that shot. With his bite, the. This is no longer a skill challenge. They've actually caught up to you and are firing at you. So you can return fire directly if you want, but you guys did not successfully get away, and now you're in a gunfight in a hallway on this atoll.
41:51
Addy
Cool.
41:53
Case
But I think, guys, this is a good time for us to take a break, so we're going to end the session there.
42:01
Addy
Seriously, this. This fight was completely avoidable. But you're gonna have to tune in next time, in a couple weeks. We'll see when the next episode is ready, but be sure to check it out. Until then, you can keep up with any updates. Everything from weight loss, civil war, what we're doing on Patreon, anything that's happening on our social media, all of that you can keep up with on our website. Just go to certainpov.com then until next week, see? Stay scruffy, my nerf herders.
42:28
Announcer
Thanks for listening to Certain Point of View. Don't miss an episode. Just subscribe, rate, and review the podcast on itunes. Head over to certainpov.com.